template<in-matrix InMat, class Triangle, class DiagonalStorage,
in-vector InVec, out-vector OutVec, class BinaryDivideOp>
void triangular_matrix_vector_solve(InMat A, Triangle t, DiagonalStorage d,
InVec b, OutVec x, BinaryDivideOp divide);
template<class ExecutionPolicy, in-matrix InMat, class Triangle, class DiagonalStorage,
in-vector InVec, out-vector OutVec, class BinaryDivideOp>
void triangular_matrix_vector_solve(ExecutionPolicy&& exec,
InMat A, Triangle t, DiagonalStorage d,
InVec b, OutVec x, BinaryDivideOp divide);
template<in-matrix InMat, class Triangle, class DiagonalStorage,
in-vector InVec, out-vector OutVec>
void triangular_matrix_vector_solve(InMat A, Triangle t, DiagonalStorage d, InVec b, OutVec x);
template<class ExecutionPolicy, in-matrix InMat, class Triangle, class DiagonalStorage,
in-vector InVec, out-vector OutVec>
void triangular_matrix_vector_solve(ExecutionPolicy&& exec,
InMat A, Triangle t, DiagonalStorage d, InVec b, OutVec x);
template<in-matrix InMat, class Triangle, class DiagonalStorage,
inout-vector InOutVec, class BinaryDivideOp>
void triangular_matrix_vector_solve(InMat A, Triangle t, DiagonalStorage d,
InOutVec b, BinaryDivideOp divide);
template<class ExecutionPolicy, in-matrix InMat, class Triangle, class DiagonalStorage,
inout-vector InOutVec, class BinaryDivideOp>
void triangular_matrix_vector_solve(ExecutionPolicy&& exec,
InMat A, Triangle t, DiagonalStorage d,
InOutVec b, BinaryDivideOp divide);
template<in-matrix InMat, class Triangle, class DiagonalStorage, inout-vector InOutVec>
void triangular_matrix_vector_solve(InMat A, Triangle t, DiagonalStorage d, InOutVec b);
template<class ExecutionPolicy,
in-matrix InMat, class Triangle, class DiagonalStorage, inout-vector InOutVec>
void triangular_matrix_vector_solve(ExecutionPolicy&& exec,
InMat A, Triangle t, DiagonalStorage d, InOutVec b);